How Do You Know What Gun Use What Ammo in Destiny 2
In Destiny two, the weapon class organisation has seen a massive overhaul. Rather than having primary weapons (hand cannons, scout rifles, etc.), special weapons (sniper rifles, shotguns and fusion rifles) and heavy weapons (rocket launchers, auto guns and swords) like in Destiny, each Guardian can now equip a kinetic, energy and power weapon instead.
Kinetic weapons
Mitt cannon due south , auto rifles, picket rifles, pulse rifles, sidearms and submachine guns (SMGs)
Kinetic weapons shoot bullets. That may seem fairly reductive considering the space guns of Destiny 2, only these bullets have a special purpose. Kinetic weapons are there to have down your enemy's health bar. Basically, this will be your go-to weapon and the ane that deals the highest damage to about enemies.
Energy weapons
Paw cannon s , car rifles, scout rifles, pulse rifles, sidearms and submachine guns (SMGs)
Free energy weapons shoot energy beams and bullets, all of which tin come in a unique, elemental season: a rc (electric), v oid (imperial magic stuff) or s olar (fire). On average, these energy weapons do slightly less damage to normal enemies than their kinetic cousins, but they deal far higher damage to shields.
If you lot are able to match the chemical element of your gun to the shield you are shooting (for case, if you take downward a Minotaur's void shield with your void pulse rifle), the shield will explode, dealing massive damage to all enemy targets in the area. As in the original Halo games, use energy weapons to take downward an enemy's shield so yous tin finish them off with your kinetic weapon of choice.
Power weapons
Shotguns, sniper rifles, fusion rifles, grenade launchers , rocket launchers and swords
The one-time special and heavy weapons from Destiny are power weapons in Destiny 2. These guns burn rare ammo (a guaranteed, purple-colored drop from enemies with orangish or yellow health confined) and have the potential to bargain the highest damage in the game.
Aside from most Super abilities, ability weapons are your best tools against boss enemies in strikes and raids. Use these weapons to articulate out big groups of enemies all at once, or focus on loftier-priority targets very quickly.
When to utilize kinetic weapons versus free energy weapons
Every bit nosotros noted higher up, the best strategy for fighting shielded enemies is to melt their shield with an energy weapon and then, once the shield is gone, switch to a kinetic weapon to take down their actual health bar. This is because in player-versus-surroundings (PvE) content, the two different gun types don't practice the same level of damage. Nosotros'll take you through the nuts, although there's much more particular in the source for this section, which is a post on the Destiny subreddit.
The main thing to know is that against unshielded enemies, energy weapons do approximately 10 per centum less base damage than kinetic weapons. (Note: That figure applies when comparing weapons of the same class — e.k., 2 auto rifles with like impact stats — in the same use case, like a body shot against the same kind of enemy.)
That'south non a big difference when you're fighting depression-level baddies during Patrol missions, but every hit point counts when you're facing hordes of strong enemies in, say, a raid or Nightfall strike. In those situations, information technology'south smart to stick to your kinetic weapon — even for named boss enemies — unless you lot run across a shielded bad guy.
Confronting shielded enemies, energy weapons do approximately ii.viii times more base impairment than kinetic weapons. (This happens to be well-nigh the same difference as between a critical hit, similar a headshot, and a body shot.) Note that the specific element doesn't affair like it did in the original Destiny — in Destiny 2, as long as you're using an free energy weapon against a shield, you're proficient. The only advantage in matching the element of your energy weapon to the element of the shield is the aforementioned shield pop explosion; the explosion'south damage output is equivalent to half of the shield'due south hit points.
The state of affairs is a bit more than simple in the player-versus-player Crucible. When it comes to damage output, there's no difference between kinetic and energy weapons — except when you're shooting at a Guardian who has engaged their Super.
Supers confer additional armor to all subclasses except Gunslinger, and then no matter what weapon y'all're using, you'll always be doing less damage than usual to an opponent who'due south using their Super (unless, again, they're a Gunslinger). Energy weapons outperform kinetic weapons against Super-armored Guardians — just like they outdo kinetic weapons against shielded PvE enemies.
The Super armor means that if y'all're firing a kinetic weapon at, say, a Dawnblade Warlock using their Daybreak Super, yous'll exist doing approximately 40 pct less base impairment than you lot'd do commonly. That'due south why it'due south much harder to impale opponents in the midst of their Super attack.
Energy weapons offer a marginal comeback over kinetic weapons, a boost of just 10-fifteen per centum. So the drib-off for energy weapons is effectually 33 percent less base damage to players in Super manner than to players in their normal state. Of class, that could make all the difference in PvP battles.
Source: https://www.polygon.com/destiny-2-guide-walkthrough/2017/9/8/16271850/weapon-class-kinetic-power-energy-hand-cannon-auto-rifle-scout-rifle-pulse-rifle-sidearm-submachine
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